Characters are defined by a combination of attributes, abilities, and progression.
ATTRIBUTES
These are the basic numerical data that represent the power of the character.
- Attack: The amount of damage applied to enemies when items of the same element are destroyed.
- Defense: The amount of damage that can prevent
- Health: The amount of damage that can get before die
- Necessary energy: The amount of energy necessary to use their skill
- Level: The previous values increase with levels. Starting with a level limit of 50, this value could be increased as more players reach the limits and need more content.
- Anima shards: These are necessary to summon the character and to raise their star level
- Stars: As level but limited from 1 to 5, each star has a high increment of attributes. This max value can also be increased if advanced players need more powerful heroes to beat advanced challenges.
- Element: The element is the necessary type of item that should be “destroyed” during gameplay to charge the Necessary Energy
- Rarity: Determines the probability of your anima shards appearing in a summoning. The more rare the unit, the stronger it is. The rarity levels are:
- Common
- Uncommon
- Rare
- Epic
- Legendary
ABILITIES
Each character has an ability.