Objective

The Battle Pass is a feature in Saja-Nansa Quest that aims to increase player engagement and retention by offering progressive rewards as players complete specific challenges and advance through the game. It also seeks to encourage in-game purchases by providing a premium version of the Battle Pass with exclusive rewards.

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BATTLE PASS STRUCTURE

The Battle Pass is divided into two parallel versions: a free version and a premium version.

DURATION AND PROGRESSION

The Battle Pass should last a season, ideally one month, after which progress is reset and new rewards are introduced. Progression through the Battle Pass is achieved by accumulating Battle Pass experience points (XP) earned by completing specific challenges.

Those challenges should be created with indirect monetization or low-engaging systems. Design should match challenges with events and meta-games, not core mechanics players can naturally do.

CHALLENGES AND REWARDS

Challenges should be closely related to the gameplay mechanics of a match-3 RPG and hero collection, encouraging players to explore different aspects of the game. Examples of challenges include:

Rewards should be varied and appealing, designed to offer value to casual and dedicated players. It's essential to include rewards that encourage experimentation with different heroes and strategies in the game.